Класс: Trojan
Вредоносная программа, занимающаяся уничтожением, блокированием, модификацией или копированием информации, нарушением работы компьютеров или компьютерных сетей, и при этом не попавшая ни в один из классов троянских программ.Подробнее
Платформа: Win64
Win64 - платформа, управляемая операционной системой на базе Windows, позволяющей исполнять 32-64 битные приложения. Win64 программа не может быть запущена в 32-битной версии Windows.Семейство: Trojan.Win64.Agent
Нет описания семействаПримеры
CBCC5C4B2E425C8BE6C6F6FDB8093178Тактики и Техники: Mitre*
TA0003
Persistence
The adversary is trying to maintain their foothold. Persistence consists of techniques that adversaries use to keep access to systems across restarts, changed credentials, and other interruptions that could cut off their access. Techniques used for persistence include any access, action, or configuration changes that let them maintain their foothold on systems, such as replacing or hijacking legitimate code or adding startup code.
T1547.001
Registry Run Keys / Startup Folder
Adversaries may achieve persistence by adding a program to a startup folder or referencing it with a Registry run key. Adding an entry to the "run keys" in the Registry or startup folder will cause the program referenced to be executed when a user logs in. These programs will be executed under the context of the user and will have the account's associated permissions level.
TA0004
Privilege Escalation
The adversary is trying to gain higher-level permissions. Privilege Escalation consists of techniques that adversaries use to gain higher-level permissions on a system or network. Adversaries can often enter and explore a network with unprivileged access but require elevated permissions to follow through on their objectives. Common approaches are to take advantage of system weaknesses, misconfigurations, and vulnerabilities. Examples of elevated access include: SYSTEM/root level, local administrator, user account with admin-like access, user accounts with access to specific system or perform specific function. These techniques often overlap with Persistence techniques, as OS features that let an adversary persist can execute in an elevated context.
T1547.001
Registry Run Keys / Startup Folder
Adversaries may achieve persistence by adding a program to a startup folder or referencing it with a Registry run key. Adding an entry to the "run keys" in the Registry or startup folder will cause the program referenced to be executed when a user logs in. These programs will be executed under the context of the user and will have the account's associated permissions level.
TA0005
Stealth
The adversary is trying to hide and conceal their actions, appearing as normal behavior. Stealth consists of techniques that reduce the likelihood of detection by blending in with legitimate activity or minimizing observable signals. These techniques are characterized by concealment behaviors, such as avoiding, obfuscating, or mimicking normal operations, without modifying security controls or compromising collection and monitoring feeds. The goal is to remain indistinguishable from benign activity while leaving defensive systems intact.
T1112
Modify Registry
Adversaries may interact with the Windows Registry as part of a variety of other techniques to aid in defense evasion, persistence, and execution.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1622
Debugger Evasion
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
TA0007
Discovery
The adversary is trying to figure out your environment. Discovery consists of techniques an adversary may use to gain knowledge about the system and internal network. These techniques help adversaries observe the environment and orient themselves before deciding how to act. They also allow adversaries to explore what they can control and what's around their entry point in order to discover how it could benefit their current objective. Native operating system tools are often used toward this post-compromise information-gathering objective.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1622
Debugger Evasion
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
TA0011
Command and Control
The adversary is trying to communicate with compromised systems to control them. Command and Control consists of techniques that adversaries may use to communicate with systems under their control within a victim network. Adversaries commonly attempt to mimic normal, expected traffic to avoid detection. There are many ways an adversary can establish command and control with various levels of stealth depending on the victim's network structure and defenses.
T1095
Non-Application Layer Protocol
Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).
* © 2026 The MITRE Corporation. This work is reproduced and distributed with the permission of The MITRE Corporation.