Clase: Trojan
Un programa malicioso diseñado para espiar electrónicamente las actividades del usuario (interceptar la entrada del teclado, tomar capturas de pantalla, capturar una lista de aplicaciones activas, etc.). La información recopilada se envía al cibercriminal por diversos medios, incluidos el correo electrónico, FTP y HTTP (mediante el envío de datos en una solicitud).Más información
Plataforma: Win32
Win32 es una API en sistemas operativos basados en Windows NT (Windows XP, Windows 7, etc.) que admite la ejecución de aplicaciones de 32 bits. Una de las plataformas de programación más extendidas en el mundo.Familia: Trojan.Win32.Swisyn
No family descriptionExamples
0F93110C8A66505C8B91237208EC0851Tactics and Techniques: Mitre*
TA0005
Defense Evasion
The adversary is trying to avoid being detected. Defense Evasion consists of techniques that adversaries use to avoid detection throughout their compromise. Techniques used for defense evasion include uninstalling/disabling security software or obfuscating/encrypting data and scripts. Adversaries also leverage and abuse trusted processes to hide and masquerade their malware. Other tactics' techniques are cross-listed here when those techniques include the added benefit of subverting defenses.
T1205
Traffic Signaling
Adversaries may use traffic signaling to hide open ports or other malicious functionality used for persistence or command and control. Traffic signaling involves the use of a magic value or sequence that must be sent to a system to trigger a special response, such as opening a closed port or executing a malicious task. This may take the form of sending a series of packets with certain characteristics before a port will be opened that the adversary can use for command and control. Usually this series of packets consists of attempted connections to a predefined sequence of closed ports (i.e. Port Knocking), but can involve unusual flags, specific strings, or other unique characteristics. After the sequence is completed, opening a port may be accomplished by the host-based firewall, but could also be implemented by custom software.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
T1622
Debugger Evasion
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
TA0007
Discovery
The adversary is trying to figure out your environment. Discovery consists of techniques an adversary may use to gain knowledge about the system and internal network. These techniques help adversaries observe the environment and orient themselves before deciding how to act. They also allow adversaries to explore what they can control and what's around their entry point in order to discover how it could benefit their current objective. Native operating system tools are often used toward this post-compromise information-gathering objective.
T1049
System Network Connections Discovery
Adversaries may attempt to get a listing of network connections to or from the compromised system they are currently accessing or from remote systems by querying for information over the network.
T1120
Peripheral Device Discovery
Adversaries may attempt to gather information about attached peripheral devices and components connected to a computer system. Peripheral devices could include auxiliary resources that support a variety of functionalities such as keyboards, printers, cameras, smart card readers, or removable storage. The information may be used to enhance their awareness of the system and network environment or may be used for further actions.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
T1622
Debugger Evasion
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
TA0011
Command and Control
The adversary is trying to communicate with compromised systems to control them. Command and Control consists of techniques that adversaries may use to communicate with systems under their control within a victim network. Adversaries commonly attempt to mimic normal, expected traffic to avoid detection. There are many ways an adversary can establish command and control with various levels of stealth depending on the victim's network structure and defenses.
T1095
Non-Application Layer Protocol
Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).
* © 2026 The MITRE Corporation. This work is reproduced and distributed with the permission of The MITRE Corporation.