Class: Worm
Worms spread on computer networks via network resources. Unlike Net-Worms, a user must launch a Worm in order for it to be activated. This kind of worm searches remote computer networks and copies itself to directories that are read/write accessible (if it finds any). Furthermore, these worms either use built-in operating system functions to search for accessible network directories and/or they randomly search for computers on the Internet, connect to them, and attempt to gain full access to the disks of these computers. This category also covers those worms which, for one reason or another, do not fit into any of the other categories defined above (e.g. worms for mobile devices).Read more
Platform: Win64
Win64 is a platform on Windows-based operating systems for execution of 32-/64-bit applications. Win64 programs cannot be launched on 32-bit versions of Windows.Family: Worm.Win32.Cridex
No family descriptionExamples
ABF71CF36DC1A742438301975B14DF68Tactics and Techniques: Mitre*
Adversaries may use traffic signaling to hide open ports or other malicious functionality used for persistence or command and control. Traffic signaling involves the use of a magic value or sequence that must be sent to a system to trigger a special response, such as opening a closed port or executing a malicious task. This may take the form of sending a series of packets with certain characteristics before a port will be opened that the adversary can use for command and control. Usually this series of packets consists of attempted connections to a predefined sequence of closed ports (i.e. Port Knocking), but can involve unusual flags, specific strings, or other unique characteristics. After the sequence is completed, opening a port may be accomplished by the host-based firewall, but could also be implemented by custom software.
Adversaries may use traffic signaling to hide open ports or other malicious functionality used for persistence or command and control. Traffic signaling involves the use of a magic value or sequence that must be sent to a system to trigger a special response, such as opening a closed port or executing a malicious task. This may take the form of sending a series of packets with certain characteristics before a port will be opened that the adversary can use for command and control. Usually this series of packets consists of attempted connections to a predefined sequence of closed ports (i.e. Port Knocking), but can involve unusual flags, specific strings, or other unique characteristics. After the sequence is completed, opening a port may be accomplished by the host-based firewall, but could also be implemented by custom software.
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
Adversaries may modify and/or disable security tools to avoid possible detection of their malware/tools and activities. This may take many forms, such as killing security software processes or services, modifying / deleting Registry keys or configuration files so that tools do not operate properly, or other methods to interfere with security tools scanning or reporting information. Adversaries may also disable updates to prevent the latest security patches from reaching tools on victim systems.
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
Adversaries may attempt to get a listing of network connections to or from the compromised system they are currently accessing or from remote systems by querying for information over the network.
Adversaries may attempt to get a listing of network connections to or from the compromised system they are currently accessing or from remote systems by querying for information over the network.
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
Adversaries may attempt to get a listing of software and software versions that are installed on a system or in a cloud environment. Adversaries may use the information from Software Discovery during automated discovery to shape follow-on behaviors, including whether or not the adversary fully infects the target and/or attempts specific actions.
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
Adversaries may communicate using application layer protocols associated with web traffic to avoid detection/network filtering by blending in with existing traffic. Commands to the remote system, and often the results of those commands, will be embedded within the protocol traffic between the client and server.
Adversaries may communicate using application layer protocols associated with web traffic to avoid detection/network filtering by blending in with existing traffic. Commands to the remote system, and often the results of those commands, will be embedded within the protocol traffic between the client and server.
Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).
Adversaries may communicate using a protocol and port pairing that are typically not associated. For example, HTTPS over port 8088 or port 587 as opposed to the traditional port 443. Adversaries may make changes to the standard port used by a protocol to bypass filtering or muddle analysis/parsing of network data.
Adversaries may stop or disable services on a system to render those services unavailable to legitimate users. Stopping critical services or processes can inhibit or stop response to an incident or aid in the adversary’s overall objectives to cause damage to the environment.
Adversaries may stop or disable services on a system to render those services unavailable to legitimate users. Stopping critical services or processes can inhibit or stop response to an incident or aid in the adversary’s overall objectives to cause damage to the environment.
* © 2025 The MITRE Corporation. This work is reproduced and distributed with the permission of The MITRE Corporation.