Update Date
02/18/2024

Class: Exploit

Exploits are programs that contain data or executable code which take advantage of one or more vulnerabilities in software running on a local or remote computer for clearly malicious purposes. Often, malicious users employ an exploit to penetrate a victim computer in order to subsequently install malicious code (for example, to infect all visitors to a compromised website with a malicious program). Additionally, exploits are commonly used by Net-Worms in order to hack a victim computer without any action being required from the user. Nuker programs are notable among exploits; such programs send specially crafted requests to local or remote computers, causing the system to crash.

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Platform: Java

Java is a platform for developing and running programs written in the Java programming language.

Family: Exploit.Java.CVE-2012-4681.l

No family description

Examples

10D4C1435F917B1FF56F3DCD0AC10F9B
10BCC43BE6DD26E714DB46C6864E53F6
09C68886E546BB6D49011F54EAA10993
A9C05BEA49AFF884E0316955C1A34C8E
E21F0B189F36A0803993C3276C1AB09E

Tactics and Techniques: Mitre*

TA0005
Defense Evasion

Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.


T1497.001
System Checks

Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.


TA0007
Discovery

Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.


T1497.001
System Checks

Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.


TA0011
Command and Control

Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).


T1095
Non-Application Layer Protocol

Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).


* © 2025 The MITRE Corporation. This work is reproduced and distributed with the permission of The MITRE Corporation.

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