Class: Backdoor
Backdoors are designed to give malicious users remote control over an infected computer. In terms of functionality, Backdoors are similar to many administration systems designed and distributed by software developers. These types of malicious programs make it possible to do anything the author wants on the infected computer: send and receive files, launch files or delete them, display messages, delete data, reboot the computer, etc. The programs in this category are often used in order to unite a group of victim computers and form a botnet or zombie network. This gives malicious users centralized control over an army of infected computers which can then be used for criminal purposes. There is also a group of Backdoors which are capable of spreading via networks and infecting other computers as Net-Worms do. The difference is that such Backdoors do not spread automatically (as Net-Worms do), but only upon a special “command” from the malicious user that controls them.Read more
Platform: Win32
Win32 is an API on Windows NT-based operating systems (Windows XP, Windows 7, etc.) that supports execution of 32-bit applications. One of the most widespread programming platforms in the world.Family: Backdoor.MSIL.Androm
No family descriptionExamples
A7C7CDA46223CB2A271544AE41014C77Tactics and Techniques: Mitre*
Adversaries may modify access tokens to operate under a different user or system security context to perform actions and bypass access controls. Windows uses access tokens to determine the ownership of a running process. A user can manipulate access tokens to make a running process appear as though it is the child of a different process or belongs to someone other than the user that started the process. When this occurs, the process also takes on the security context associated with the new token.
Adversaries may modify access tokens to operate under a different user or system security context to perform actions and bypass access controls. Windows uses access tokens to determine the ownership of a running process. A user can manipulate access tokens to make a running process appear as though it is the child of a different process or belongs to someone other than the user that started the process. When this occurs, the process also takes on the security context associated with the new token.
Adversaries may attempt to manipulate features of their artifacts to make them appear legitimate or benign to users and/or security tools. Masquerading occurs when the name or location of an object, legitimate or malicious, is manipulated or abused for the sake of evading defenses and observation. This may include manipulating file metadata, tricking users into misidentifying the file type, and giving legitimate task or service names.
Adversaries may attempt to manipulate features of their artifacts to make them appear legitimate or benign to users and/or security tools. Masquerading occurs when the name or location of an object, legitimate or malicious, is manipulated or abused for the sake of evading defenses and observation. This may include manipulating file metadata, tricking users into misidentifying the file type, and giving legitimate task or service names.
Adversaries may inject malicious code into suspended and hollowed processes in order to evade process-based defenses. Process hollowing is a method of executing arbitrary code in the address space of a separate live process.
Adversaries may modify access tokens to operate under a different user or system security context to perform actions and bypass access controls. Windows uses access tokens to determine the ownership of a running process. A user can manipulate access tokens to make a running process appear as though it is the child of a different process or belongs to someone other than the user that started the process. When this occurs, the process also takes on the security context associated with the new token.
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
Adversaries may set files and directories to be hidden to evade detection mechanisms. To prevent normal users from accidentally changing special files on a system, most operating systems have the concept of a ‘hidden’ file. These files don’t show up when a user browses the file system with a GUI or when using normal commands on the command line. Users must explicitly ask to show the hidden files either via a series of Graphical User Interface (GUI) prompts or with command line switches (dir /a
for Windows and ls –a
for Linux and macOS).
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
Adversaries may search local file systems and remote file shares for files containing insecurely stored credentials. These can be files created by users to store their own credentials, shared credential stores for a group of individuals, configuration files containing passwords for a system or service, or source code/binary files containing embedded passwords.
Adversaries may search local file systems and remote file shares for files containing insecurely stored credentials. These can be files created by users to store their own credentials, shared credential stores for a group of individuals, configuration files containing passwords for a system or service, or source code/binary files containing embedded passwords.
Adversaries may acquire credentials from web browsers by reading files specific to the target browser. Web browsers commonly save credentials such as website usernames and passwords so that they do not need to be entered manually in the future. Web browsers typically store the credentials in an encrypted format within a credential store; however, methods exist to extract plaintext credentials from web browsers.
Adversaries may acquire credentials from the Windows Credential Manager. The Credential Manager stores credentials for signing into websites, applications, and/or devices that request authentication through NTLM or Kerberos in Credential Lockers (previously known as Windows Vaults).
Adversaries may acquire user credentials from third-party password managers. Password managers are applications designed to store user credentials, normally in an encrypted database. Credentials are typically accessible after a user provides a master password that unlocks the database. After the database is unlocked, these credentials may be copied to memory. These databases can be stored as files on disk.
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
Adversaries may communicate using a protocol and port pairing that are typically not associated. For example, HTTPS over port 8088 or port 587 as opposed to the traditional port 443. Adversaries may make changes to the standard port used by a protocol to bypass filtering or muddle analysis/parsing of network data.
Adversaries may communicate using a protocol and port pairing that are typically not associated. For example, HTTPS over port 8088 or port 587 as opposed to the traditional port 443. Adversaries may make changes to the standard port used by a protocol to bypass filtering or muddle analysis/parsing of network data.
* © 2025 The MITRE Corporation. This work is reproduced and distributed with the permission of The MITRE Corporation.