Classe: Backdoor
Os backdoors são projetados para permitir que usuários mal-intencionados controlem remotamente o computador infectado. Em termos de funcionalidade, os Backdoors são semelhantes a muitos sistemas de administração projetados e distribuídos por desenvolvedores de software. Esses tipos de programas mal-intencionados possibilitam fazer qualquer coisa que o autor queira no computador infectado: enviar e receber arquivos, iniciar ou excluir arquivos, exibir mensagens, excluir dados, reinicializar o computador etc. Os programas nessa categoria costumam ser usados a fim de unir um grupo de computadores da vítima e formar uma rede de botnets ou zumbis. Isso dá aos usuários mal-intencionados controle centralizado sobre um exército de computadores infectados que podem ser usados para fins criminosos. Há também um grupo de Backdoors que são capazes de se espalhar através de redes e infectar outros computadores como os Net-Worms. A diferença é que tais Backdoors não se propagam automaticamente (como fazem os Net-Worms), mas apenas com um “comando” especial do usuário mal-intencionado que os controla.Plataforma: Win32
O Win32 é uma API em sistemas operacionais baseados no Windows NT (Windows XP, Windows 7, etc.) que oferece suporte à execução de aplicativos de 32 bits. Uma das plataformas de programação mais difundidas do mundo.Família: Backdoor.Win32.Zegost
No family descriptionExamples
DB181FB18EA920FB38B5E49ACB9A2F4FTactics and Techniques: Mitre*
TA0002
Execution
The adversary is trying to run malicious code. Execution consists of techniques that result in adversary-controlled code running on a local or remote system. Techniques that run malicious code are often paired with techniques from all other tactics to achieve broader goals, like exploring a network or stealing data. For example, an adversary might use a remote access tool to run a PowerShell script that does Remote System Discovery.
T1203
Exploitation for Client Execution
Adversaries may exploit software vulnerabilities in client applications to execute code. Vulnerabilities can exist in software due to unsecure coding practices that can lead to unanticipated behavior. Adversaries can take advantage of certain vulnerabilities through targeted exploitation for the purpose of arbitrary code execution. Oftentimes the most valuable exploits to an offensive toolkit are those that can be used to obtain code execution on a remote system because they can be used to gain access to that system. Users will expect to see files related to the applications they commonly used to do work, so they are a useful target for exploit research and development because of their high utility.
TA0005
Defense Evasion
The adversary is trying to avoid being detected. Defense Evasion consists of techniques that adversaries use to avoid detection throughout their compromise. Techniques used for defense evasion include uninstalling/disabling security software or obfuscating/encrypting data and scripts. Adversaries also leverage and abuse trusted processes to hide and masquerade their malware. Other tactics' techniques are cross-listed here when those techniques include the added benefit of subverting defenses.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
TA0007
Discovery
The adversary is trying to figure out your environment. Discovery consists of techniques an adversary may use to gain knowledge about the system and internal network. These techniques help adversaries observe the environment and orient themselves before deciding how to act. They also allow adversaries to explore what they can control and what's around their entry point in order to discover how it could benefit their current objective. Native operating system tools are often used toward this post-compromise information-gathering objective.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
T1518
Software Discovery
Adversaries may attempt to get a listing of software and software versions that are installed on a system or in a cloud environment. Adversaries may use the information from Software Discovery during automated discovery to shape follow-on behaviors, including whether or not the adversary fully infects the target and/or attempts specific actions.
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