Clase: Adware
Adware cubre programas diseñados para mostrar anuncios (generalmente en forma de pancartas), redirige las solicitudes de búsqueda a sitios web publicitarios y recopila datos de tipo marketing sobre el usuario (por ejemplo, qué tipos de sitios web visita) para mostrar publicidad personalizada en el ordenador. Además de mostrar anuncios y recopilar datos, estos tipos de programas generalmente no hacen que su presencia en el sistema sea conocida: no habrá señales del programa en la bandeja del sistema, y no habrá ninguna indicación en el menú del programa de que los archivos se hayan instalado. A menudo, los programas Adware no tienen ningún procedimiento de desinstalación y usan tecnologías que limitan con la tecnología de virus para ayudar al programa a penetrar sigilosamente en la computadora y pasar desapercibido. Penetración Hay dos formas principales en que Adware ingresa a la computadora de un usuario: está incorporada en algunos programas freeware y shareware de instalación no autorizada en la computadora de un usuario como resultado de una visita a un sitio web infectado. La mayoría de los programas freeware y shareware dejan de mostrar anuncios una vez que se han comprado y / o registrado. Pero estos programas a menudo usan utilidades incorporadas de Adware de terceros y, en algunos casos, estas utilidades permanecen instaladas en la computadora del usuario incluso una vez que se han registrado los programas. Además, la eliminación del componente Adware, que todavía está siendo utilizado por un programa para mostrar anuncios, podría causar un mal funcionamiento del programa. El principal objetivo de propagación de Adware a través del primer método es extraer un tipo de pago para el software mostrando anuncios al usuario (las partes que hacen los anuncios pagan a la agencia de publicidad, y la agencia de publicidad paga al desarrollador de Adware). Adware también ayuda a reducir los gastos para los desarrolladores de software (los ingresos de Adware los alienta a escribir nuevos programas y mejorar los ya existentes) y ayuda a reducir los costos para los usuarios también. Las tecnologías de hackers a menudo se usan cuando los componentes publicitarios se instalan en la computadora de un usuario después de visitar un sitio web infectado. Por ejemplo, se puede penetrar la computadora a través de una vulnerabilidad de navegador y se pueden usar troyanos diseñados para su instalación sigilosa (Trojan-Downloader o Trojan-Dropper). Los programas publicitarios que funcionan de esta manera a menudo se denominan secuestradores del navegador. Mostrar anuncios Hay dos formas principales en que se muestra la publicidad al usuario: mediante la descarga de texto e imágenes publicitarias a una computadora desde servidores web o FTP propiedad del anunciante que redirigen las solicitudes de búsqueda del navegador de Internet a sitios web publicitarios. En algunos casos, las solicitudes de redireccionamiento solo se realizan si la página web solicitada del usuario no está disponible, es decir, si hay un error en la URL. Recopilación de datos Además de mostrar anuncios, muchos sistemas publicitarios también recopilan datos sobre la computadora y el usuario, tales como: la dirección IP de la computadora, el sistema operativo y la versión del navegador una lista de los sitios más visitados, consultas de búsqueda, otros datos que pueden usarse para llevar a cabo campañas publicitarias posteriores. Nota: es importante no confundir el Adware que recopila datos con programas espía de troyanos. La diferencia es que Adware recopila datos con el consentimiento del usuario. Si Adware no notifica al usuario que está recopilando información, entonces se clasifica como un programa malicioso (Malware), específicamente cubierto por el comportamiento Trojan-Spy.Más información
Plataforma: Win32
Win32 es una API en sistemas operativos basados en Windows NT (Windows XP, Windows 7, etc.) que admite la ejecución de aplicaciones de 32 bits. Una de las plataformas de programación más extendidas en el mundo.Familia: AdWare.Win32.Ad2345
No family descriptionExamples
D38127A3B1114A9A5537E3CC965577D0Tactics and Techniques: Mitre*
TA0005
Defense Evasion
The adversary is trying to avoid being detected. Defense Evasion consists of techniques that adversaries use to avoid detection throughout their compromise. Techniques used for defense evasion include uninstalling/disabling security software or obfuscating/encrypting data and scripts. Adversaries also leverage and abuse trusted processes to hide and masquerade their malware. Other tactics' techniques are cross-listed here when those techniques include the added benefit of subverting defenses.
T1070.006
Timestomp
Adversaries may modify file time attributes to hide new files or changes to existing files. Timestomping is a technique that modifies the timestamps of a file (the modify, access, create, and change times), often to mimic files that are in the same folder and blend malicious files with legitimate files.
T1205
Traffic Signaling
Adversaries may use traffic signaling to hide open ports or other malicious functionality used for persistence or command and control. Traffic signaling involves the use of a magic value or sequence that must be sent to a system to trigger a special response, such as opening a closed port or executing a malicious task. This may take the form of sending a series of packets with certain characteristics before a port will be opened that the adversary can use for command and control. Usually this series of packets consists of attempted connections to a predefined sequence of closed ports (i.e. Port Knocking), but can involve unusual flags, specific strings, or other unique characteristics. After the sequence is completed, opening a port may be accomplished by the host-based firewall, but could also be implemented by custom software.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
T1622
Debugger Evasion
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
TA0007
Discovery
The adversary is trying to figure out your environment. Discovery consists of techniques an adversary may use to gain knowledge about the system and internal network. These techniques help adversaries observe the environment and orient themselves before deciding how to act. They also allow adversaries to explore what they can control and what's around their entry point in order to discover how it could benefit their current objective. Native operating system tools are often used toward this post-compromise information-gathering objective.
T1049
System Network Connections Discovery
Adversaries may attempt to get a listing of network connections to or from the compromised system they are currently accessing or from remote systems by querying for information over the network.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
T1518
Software Discovery
Adversaries may attempt to get a listing of software and software versions that are installed on a system or in a cloud environment. Adversaries may use the information from Software Discovery during automated discovery to shape follow-on behaviors, including whether or not the adversary fully infects the target and/or attempts specific actions.
T1622
Debugger Evasion
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
TA0011
Command and Control
The adversary is trying to communicate with compromised systems to control them. Command and Control consists of techniques that adversaries may use to communicate with systems under their control within a victim network. Adversaries commonly attempt to mimic normal, expected traffic to avoid detection. There are many ways an adversary can establish command and control with various levels of stealth depending on the victim's network structure and defenses.
T1095
Non-Application Layer Protocol
Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).
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