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Mis à jour
05/24/2025

Classe: Trojan-PSW

Les programmes Trojan-PSW sont conçus pour dérober des informations de compte d'utilisateur telles que les connexions et les mots de passe des ordinateurs infectés. PSW est un acronyme de Password Stealing Ware. Lorsqu'il est lancé, un cheval de Troie PSW recherche les fichiers système qui stockent une série de données confidentielles ou le registre. Si de telles données sont trouvées, le cheval de Troie l'envoie à son «maître». L'email, le ftp, le Web (y compris les données dans une demande), ou d'autres méthodes peuvent être utilisés pour passer les données volées. Certains de ces chevaux de Troie volent également des informations d'enregistrement pour certains logiciels.

Plus d'informations

Plateforme: Win32

Win32 est une API sur les systèmes d'exploitation Windows NT (Windows XP, Windows 7, etc.) qui prend en charge l'exécution des applications 32 bits. L'une des plateformes de programmation les plus répandues au monde.

Famille: Trojan-PSW.Win32.QQPass

No family description

Examples

F7C4A07B5FC8EF0C533D4BE6FF1C63F8

Tactics and Techniques: Mitre*

TA0005
Defense Evasion
The adversary is trying to avoid being detected. Defense Evasion consists of techniques that adversaries use to avoid detection throughout their compromise. Techniques used for defense evasion include uninstalling/disabling security software or obfuscating/encrypting data and scripts. Adversaries also leverage and abuse trusted processes to hide and masquerade their malware. Other tactics' techniques are cross-listed here when those techniques include the added benefit of subverting defenses.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
TA0007
Discovery
The adversary is trying to figure out your environment. Discovery consists of techniques an adversary may use to gain knowledge about the system and internal network. These techniques help adversaries observe the environment and orient themselves before deciding how to act. They also allow adversaries to explore what they can control and what's around their entry point in order to discover how it could benefit their current objective. Native operating system tools are often used toward this post-compromise information-gathering objective.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
TA0011
Command and Control
The adversary is trying to communicate with compromised systems to control them. Command and Control consists of techniques that adversaries may use to communicate with systems under their control within a victim network. Adversaries commonly attempt to mimic normal, expected traffic to avoid detection. There are many ways an adversary can establish command and control with various levels of stealth depending on the victim's network structure and defenses.
T1095
Non-Application Layer Protocol
Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).

* © 2026 The MITRE Corporation. This work is reproduced and distributed with the permission of The MITRE Corporation.

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