Classe: Trojan-PSW
Les programmes Trojan-PSW sont conçus pour dérober des informations de compte d'utilisateur telles que les connexions et les mots de passe des ordinateurs infectés. PSW est un acronyme de Password Stealing Ware. Lorsqu'il est lancé, un cheval de Troie PSW recherche les fichiers système qui stockent une série de données confidentielles ou le registre. Si de telles données sont trouvées, le cheval de Troie l'envoie à son «maître». L'email, le ftp, le Web (y compris les données dans une demande), ou d'autres méthodes peuvent être utilisés pour passer les données volées. Certains de ces chevaux de Troie volent également des informations d'enregistrement pour certains logiciels.Plus d'informations
Plateforme: JS
JavaScript (JS) est un langage de programmation basé sur un prototype. JavaScript a traditionnellement été implémenté en tant que langage interprété. L'utilisation la plus courante est dans les navigateurs Web, où il est utilisé pour les scripts afin d'ajouter de l'interactivité aux pages Web.Famille: Trojan-PSW.JS.Stealer
No family descriptionExamples
360E13683CE9959DFAAC72D225D50C2FTactics and Techniques: Mitre*
TA0005
Defense Evasion
The adversary is trying to avoid being detected. Defense Evasion consists of techniques that adversaries use to avoid detection throughout their compromise. Techniques used for defense evasion include uninstalling/disabling security software or obfuscating/encrypting data and scripts. Adversaries also leverage and abuse trusted processes to hide and masquerade their malware. Other tactics' techniques are cross-listed here when those techniques include the added benefit of subverting defenses.
T1205
Traffic Signaling
Adversaries may use traffic signaling to hide open ports or other malicious functionality used for persistence or command and control. Traffic signaling involves the use of a magic value or sequence that must be sent to a system to trigger a special response, such as opening a closed port or executing a malicious task. This may take the form of sending a series of packets with certain characteristics before a port will be opened that the adversary can use for command and control. Usually this series of packets consists of attempted connections to a predefined sequence of closed ports (i.e. Port Knocking), but can involve unusual flags, specific strings, or other unique characteristics. After the sequence is completed, opening a port may be accomplished by the host-based firewall, but could also be implemented by custom software.
TA0007
Discovery
The adversary is trying to figure out your environment. Discovery consists of techniques an adversary may use to gain knowledge about the system and internal network. These techniques help adversaries observe the environment and orient themselves before deciding how to act. They also allow adversaries to explore what they can control and what's around their entry point in order to discover how it could benefit their current objective. Native operating system tools are often used toward this post-compromise information-gathering objective.
T1049
System Network Connections Discovery
Adversaries may attempt to get a listing of network connections to or from the compromised system they are currently accessing or from remote systems by querying for information over the network.
TA0011
Command and Control
The adversary is trying to communicate with compromised systems to control them. Command and Control consists of techniques that adversaries may use to communicate with systems under their control within a victim network. Adversaries commonly attempt to mimic normal, expected traffic to avoid detection. There are many ways an adversary can establish command and control with various levels of stealth depending on the victim's network structure and defenses.
T1095
Non-Application Layer Protocol
Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).
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