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Mis à jour
03/02/2026

Classe: Backdoor

Les portes dérobées sont conçues pour permettre aux utilisateurs malveillants de contrôler à distance un ordinateur infecté. En termes de fonctionnalité, Backdoors sont similaires à de nombreux systèmes d'administration conçus et distribués par les développeurs de logiciels. Ces types de programmes malveillants permettent de faire tout ce que l'auteur veut sur l'ordinateur infecté: envoyer et recevoir des fichiers, lancer ou supprimer des fichiers, afficher des messages, supprimer des données, redémarrer l'ordinateur, etc. Les programmes de cette catégorie sont souvent utilisés afin d'unifier un groupe d'ordinateurs victimes et de former un réseau de zombies ou de zombies. Cela donne aux utilisateurs malveillants un contrôle centralisé sur une armée d'ordinateurs infectés qui peuvent ensuite être utilisés à des fins criminelles. Il y a aussi un groupe de Backdoors qui sont capables de se propager via des réseaux et d'infecter d'autres ordinateurs comme le fait Net-Worms. La différence est que ces portes dérobées ne se propagent pas automatiquement (comme le font les vers de terre), mais seulement sur une "commande" spéciale de l'utilisateur malveillant qui les contrôle.

Plus d'informations

Plateforme: Win32

Win32 est une API sur les systèmes d'exploitation Windows NT (Windows XP, Windows 7, etc.) qui prend en charge l'exécution des applications 32 bits. L'une des plateformes de programmation les plus répandues au monde.

Famille: Backdoor.Win32.Shiz

No family description

Examples

F1F51F38A374685F7698BA37200A58BD
CA4ADDABDCB6B6E3A2CEB7423A40BA5A
35CEB5426B7DEC3E1A78BC8A40B879DB
1A78EBAB8C06DEDA267D20184C2B22CB
5D6541D8D57C35C6B82A6C175CEEC07F

Tactics and Techniques: Mitre*

TA0002
Execution
The adversary is trying to run malicious code. Execution consists of techniques that result in adversary-controlled code running on a local or remote system. Techniques that run malicious code are often paired with techniques from all other tactics to achieve broader goals, like exploring a network or stealing data. For example, an adversary might use a remote access tool to run a PowerShell script that does Remote System Discovery.
T1106
Native API
Adversaries may interact with the native OS application programming interface (API) to execute behaviors. Native APIs provide a controlled means of calling low-level OS services within the kernel, such as those involving hardware/devices, memory, and processes. These native APIs are leveraged by the OS during system boot (when other system components are not yet initialized) as well as carrying out tasks and requests during routine operations.
T1203
Exploitation for Client Execution
Adversaries may exploit software vulnerabilities in client applications to execute code. Vulnerabilities can exist in software due to unsecure coding practices that can lead to unanticipated behavior. Adversaries can take advantage of certain vulnerabilities through targeted exploitation for the purpose of arbitrary code execution. Oftentimes the most valuable exploits to an offensive toolkit are those that can be used to obtain code execution on a remote system because they can be used to gain access to that system. Users will expect to see files related to the applications they commonly used to do work, so they are a useful target for exploit research and development because of their high utility.
TA0003
Persistence
The adversary is trying to maintain their foothold. Persistence consists of techniques that adversaries use to keep access to systems across restarts, changed credentials, and other interruptions that could cut off their access. Techniques used for persistence include any access, action, or configuration changes that let them maintain their foothold on systems, such as replacing or hijacking legitimate code or adding startup code.
T1547.004
Winlogon Helper DLL
Adversaries may abuse features of Winlogon to execute DLLs and/or executables when a user logs in. Winlogon.exe is a Windows component responsible for actions at logon/logoff as well as the secure attention sequence (SAS) triggered by Ctrl-Alt-Delete. Registry entries in HKLM\Software[\\Wow6432Node\\]\Microsoft\Windows NT\CurrentVersion\Winlogon\ and HKCU\Software\Microsoft\Windows NT\CurrentVersion\Winlogon\ are used to manage additional helper programs and functionalities that support Winlogon.
TA0004
Privilege Escalation
The adversary is trying to gain higher-level permissions. Privilege Escalation consists of techniques that adversaries use to gain higher-level permissions on a system or network. Adversaries can often enter and explore a network with unprivileged access but require elevated permissions to follow through on their objectives. Common approaches are to take advantage of system weaknesses, misconfigurations, and vulnerabilities. Examples of elevated access include: SYSTEM/root level, local administrator, user account with admin-like access, user accounts with access to specific system or perform specific function. These techniques often overlap with Persistence techniques, as OS features that let an adversary persist can execute in an elevated context.
T1547.004
Winlogon Helper DLL
Adversaries may abuse features of Winlogon to execute DLLs and/or executables when a user logs in. Winlogon.exe is a Windows component responsible for actions at logon/logoff as well as the secure attention sequence (SAS) triggered by Ctrl-Alt-Delete. Registry entries in HKLM\Software[\\Wow6432Node\\]\Microsoft\Windows NT\CurrentVersion\Winlogon\ and HKCU\Software\Microsoft\Windows NT\CurrentVersion\Winlogon\ are used to manage additional helper programs and functionalities that support Winlogon.
TA0005
Defense Evasion
The adversary is trying to avoid being detected. Defense Evasion consists of techniques that adversaries use to avoid detection throughout their compromise. Techniques used for defense evasion include uninstalling/disabling security software or obfuscating/encrypting data and scripts. Adversaries also leverage and abuse trusted processes to hide and masquerade their malware. Other tactics' techniques are cross-listed here when those techniques include the added benefit of subverting defenses.
T1036
Masquerading
Adversaries may attempt to manipulate features of their artifacts to make them appear legitimate or benign to users and/or security tools. Masquerading occurs when the name or location of an object, legitimate or malicious, is manipulated or abused for the sake of evading defenses and observation. This may include manipulating file metadata, tricking users into misidentifying the file type, and giving legitimate task or service names.
T1036.005
Match Legitimate Resource Name or Location
Adversaries may match or approximate the name or location of legitimate files, Registry keys, or other resources when naming/placing them. This is done for the sake of evading defenses and observation.
T1070.010
Relocate Malware
Once a payload is delivered, adversaries may reproduce copies of the same malware on the victim system to remove evidence of their presence and/or avoid defenses. Copying malware payloads to new locations may also be combined with File Deletion to cleanup older artifacts.
T1112
Modify Registry
Adversaries may interact with the Windows Registry as part of a variety of other techniques to aid in defense evasion, persistence, and execution.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.002
User Activity Based Checks
Adversaries may employ various user activity checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
TA0007
Discovery
The adversary is trying to figure out your environment. Discovery consists of techniques an adversary may use to gain knowledge about the system and internal network. These techniques help adversaries observe the environment and orient themselves before deciding how to act. They also allow adversaries to explore what they can control and what's around their entry point in order to discover how it could benefit their current objective. Native operating system tools are often used toward this post-compromise information-gathering objective.
T1010
Application Window Discovery
Adversaries may attempt to get a listing of open application windows. Window listings could convey information about how the system is used. For example, information about application windows could be used identify potential data to collect as well as identifying security tooling (Security Software Discovery) to evade.
T1033
System Owner/User Discovery
Adversaries may attempt to identify the primary user, currently logged in user, set of users that commonly uses a system, or whether a user is actively using the system. They may do this, for example, by retrieving account usernames or by using OS Credential Dumping. The information may be collected in a number of different ways using other Discovery techniques, because user and username details are prevalent throughout a system and include running process ownership, file/directory ownership, session information, and system logs. Adversaries may use the information from System Owner/User Discovery during automated discovery to shape follow-on behaviors, including whether or not the adversary fully infects the target and/or attempts specific actions.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.002
User Activity Based Checks
Adversaries may employ various user activity checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
TA0009
Collection
The adversary is trying to gather data of interest to their goal. Collection consists of techniques adversaries may use to gather information and the sources information is collected from that are relevant to following through on the adversary's objectives. Frequently, the next goal after collecting data is to steal (exfiltrate) the data. Common target sources include various drive types, browsers, audio, video, and email. Common collection methods include capturing screenshots and keyboard input.
T1119
Automated Collection
Once established within a system or network, an adversary may use automated techniques for collecting internal data. Methods for performing this technique could include use of a Command and Scripting Interpreter to search for and copy information fitting set criteria such as file type, location, or name at specific time intervals.
TA0011
Command and Control
The adversary is trying to communicate with compromised systems to control them. Command and Control consists of techniques that adversaries may use to communicate with systems under their control within a victim network. Adversaries commonly attempt to mimic normal, expected traffic to avoid detection. There are many ways an adversary can establish command and control with various levels of stealth depending on the victim's network structure and defenses.
T1095
Non-Application Layer Protocol
Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).

* © 2026 The MITRE Corporation. This work is reproduced and distributed with the permission of The MITRE Corporation.

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