Class: Exploit
Exploits are programs that contain data or executable code which take advantage of one or more vulnerabilities in software running on a local or remote computer for clearly malicious purposes. Often, malicious users employ an exploit to penetrate a victim computer in order to subsequently install malicious code (for example, to infect all visitors to a compromised website with a malicious program). Additionally, exploits are commonly used by Net-Worms in order to hack a victim computer without any action being required from the user. Nuker programs are notable among exploits; such programs send specially crafted requests to local or remote computers, causing the system to crash.Read more
Platform: Win32
Win32 is an API on Windows NT-based operating systems (Windows XP, Windows 7, etc.) that supports execution of 32-bit applications. One of the most widespread programming platforms in the world.Family: Exploit.Win32.ShellCode
No family descriptionExamples
C71FE49018605CD7EA8A9208A9BB06AF88B5D3424529B9737E7BE3C0D2D3A0AA
5495CCAA3889A220D7822DBAD7E738F0
58A5E293616885D31D6E6854A9B014E1
922B8DEF02363EEA99283560A33AA8F9
Tactics and Techniques: Mitre*
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
Adversaries may attempt to gather information about attached peripheral devices and components connected to a computer system. Peripheral devices could include auxiliary resources that support a variety of functionalities such as keyboards, printers, cameras, smart card readers, or removable storage. The information may be used to enhance their awareness of the system and network environment or may be used for further actions.
Adversaries may attempt to gather information about attached peripheral devices and components connected to a computer system. Peripheral devices could include auxiliary resources that support a variety of functionalities such as keyboards, printers, cameras, smart card readers, or removable storage. The information may be used to enhance their awareness of the system and network environment or may be used for further actions.
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
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