Update Date
02/14/2025

Class: Trojan

A malicious program designed to electronically spy on the user’s activities (intercept keyboard input, take screenshots, capture a list of active applications, etc.). The collected information is sent to the cybercriminal by various means, including email, FTP, and HTTP (by sending data in a request).

Read more

Platform: Win64

Win64 is a platform on Windows-based operating systems for execution of 32-/64-bit applications. Win64 programs cannot be launched on 32-bit versions of Windows.

Family: Trojan.Win64.DllHijacker.gen

No family description

Examples

36F3A5175E500E78C4A43E59D16FB5C4

Tactics and Techniques: Mitre*

TA0004
Privilege Escalation

Adversaries may inject dynamic-link libraries (DLLs) into processes in order to evade process-based defenses as well as possibly elevate privileges. DLL injection is a method of executing arbitrary code in the address space of a separate live process.


T1055.001
Dynamic-link Library Injection

Adversaries may inject dynamic-link libraries (DLLs) into processes in order to evade process-based defenses as well as possibly elevate privileges. DLL injection is a method of executing arbitrary code in the address space of a separate live process.


TA0005
Defense Evasion

Adversaries may masquerade malicious payloads as legitimate files through changes to the payload’s formatting, including the file’s signature, extension, and contents. Various file types have a typical standard format, including how they are encoded and organized. For example, a file’s signature (also known as header or magic bytes) is the beginning bytes of a file and is often used to identify the file’s type. For example, the header of a JPEG file, is 0xFF 0xD8 and the file extension is either `.JPE`, `.JPEG` or `.JPG`.


T1036.008
Masquerade File Type

Adversaries may masquerade malicious payloads as legitimate files through changes to the payload’s formatting, including the file’s signature, extension, and contents. Various file types have a typical standard format, including how they are encoded and organized. For example, a file’s signature (also known as header or magic bytes) is the beginning bytes of a file and is often used to identify the file’s type. For example, the header of a JPEG file, is 0xFF 0xD8 and the file extension is either `.JPE`, `.JPEG` or `.JPG`.


T1055.001
Dynamic-link Library Injection

Adversaries may inject dynamic-link libraries (DLLs) into processes in order to evade process-based defenses as well as possibly elevate privileges. DLL injection is a method of executing arbitrary code in the address space of a separate live process.


T1497.001
System Checks

Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.


T1564.001
Hidden Files and Directories

Adversaries may set files and directories to be hidden to evade detection mechanisms. To prevent normal users from accidentally changing special files on a system, most operating systems have the concept of a ‘hidden’ file. These files don’t show up when a user browses the file system with a GUI or when using normal commands on the command line. Users must explicitly ask to show the hidden files either via a series of Graphical User Interface (GUI) prompts or with command line switches (dir /a for Windows and ls –a for Linux and macOS).


TA0007
Discovery

Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.


T1497.001
System Checks

Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.


T1497.003
Time Based Evasion

Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.


* © 2025 The MITRE Corporation. This work is reproduced and distributed with the permission of The MITRE Corporation.

Kaspersky Next
Let’s go Next: redefine your business’s cybersecurity
Learn more
New Kaspersky!
Your digital life deserves complete protection!
Learn more
Confirm changes?
Your message has been sent successfully.