Classe: Trojan
Um programa malicioso projetado para espionar eletronicamente as atividades do usuário (interceptar entradas de teclado, fazer capturas de tela, capturar uma lista de aplicativos ativos, etc.). As informações coletadas são enviadas ao cibercriminoso por vários meios, incluindo e-mail, FTP e HTTP (enviando dados em uma solicitação).Plataforma: Win32
O Win32 é uma API em sistemas operacionais baseados no Windows NT (Windows XP, Windows 7, etc.) que oferece suporte à execução de aplicativos de 32 bits. Uma das plataformas de programação mais difundidas do mundo.Família: Trojan.Win32.Snojan
No family descriptionExamples
4B45A6FB910AE190DE4F23A5B2EBA1C8Tactics and Techniques: Mitre*
TA0005
Defense Evasion
The adversary is trying to avoid being detected. Defense Evasion consists of techniques that adversaries use to avoid detection throughout their compromise. Techniques used for defense evasion include uninstalling/disabling security software or obfuscating/encrypting data and scripts. Adversaries also leverage and abuse trusted processes to hide and masquerade their malware. Other tactics' techniques are cross-listed here when those techniques include the added benefit of subverting defenses.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
T1622
Debugger Evasion
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
TA0006
Credential Access
The adversary is trying to steal account names and passwords. Credential Access consists of techniques for stealing credentials like account names and passwords. Techniques used to get credentials include keylogging or credential dumping. Using legitimate credentials can give adversaries access to systems, make them harder to detect, and provide the opportunity to create more accounts to help achieve their goals.
T1056.001
Keylogging
Adversaries may log user keystrokes to intercept credentials as the user types them. Keylogging is likely to be used to acquire credentials for new access opportunities when OS Credential Dumping efforts are not effective, and may require an adversary to intercept keystrokes on a system for a substantial period of time before credentials can be successfully captured. In order to increase the likelihood of capturing credentials quickly, an adversary may also perform actions such as clearing browser cookies to force users to reauthenticate to systems.
TA0007
Discovery
The adversary is trying to figure out your environment. Discovery consists of techniques an adversary may use to gain knowledge about the system and internal network. These techniques help adversaries observe the environment and orient themselves before deciding how to act. They also allow adversaries to explore what they can control and what's around their entry point in order to discover how it could benefit their current objective. Native operating system tools are often used toward this post-compromise information-gathering objective.
T1082
System Information Discovery
An adversary may attempt to get detailed information about the operating system and hardware, including version, patches, hotfixes, service packs, and architecture. Adversaries may use the information from System Information Discovery during automated discovery to shape follow-on behaviors, including whether or not the adversary fully infects the target and/or attempts specific actions.
T1497.001
System Checks
Adversaries may employ various system checks to detect and avoid virtualization and analysis environments. This may include changing behaviors based on the results of checks for the presence of artifacts indicative of a virtual machine environment (VME) or sandbox. If the adversary detects a VME, they may alter their malware to disengage from the victim or conceal the core functions of the implant. They may also search for VME artifacts before dropping secondary or additional payloads. Adversaries may use the information learned from Virtualization/Sandbox Evasion during automated discovery to shape follow-on behaviors.
T1497.003
Time Based Evasion
Adversaries may employ various time-based methods to detect and avoid virtualization and analysis environments. This may include enumerating time-based properties, such as uptime or the system clock, as well as the use of timers or other triggers to avoid a virtual machine environment (VME) or sandbox, specifically those that are automated or only operate for a limited amount of time.
T1622
Debugger Evasion
Adversaries may employ various means to detect and avoid debuggers. Debuggers are typically used by defenders to trace and/or analyze the execution of potential malware payloads.
TA0009
Collection
The adversary is trying to gather data of interest to their goal. Collection consists of techniques adversaries may use to gather information and the sources information is collected from that are relevant to following through on the adversary's objectives. Frequently, the next goal after collecting data is to steal (exfiltrate) the data. Common target sources include various drive types, browsers, audio, video, and email. Common collection methods include capturing screenshots and keyboard input.
T1115
Clipboard Data
Adversaries may collect data stored in the clipboard from users copying information within or between applications.
TA0011
Command and Control
The adversary is trying to communicate with compromised systems to control them. Command and Control consists of techniques that adversaries may use to communicate with systems under their control within a victim network. Adversaries commonly attempt to mimic normal, expected traffic to avoid detection. There are many ways an adversary can establish command and control with various levels of stealth depending on the victim's network structure and defenses.
T1095
Non-Application Layer Protocol
Adversaries may use an OSI non-application layer protocol for communication between host and C2 server or among infected hosts within a network. The list of possible protocols is extensive. Specific examples include use of network layer protocols, such as the Internet Control Message Protocol (ICMP), transport layer protocols, such as the User Datagram Protocol (UDP), session layer protocols, such as Socket Secure (SOCKS), as well as redirected/tunneled protocols, such as Serial over LAN (SOL).
T1571
Non-Standard Port
Adversaries may communicate using a protocol and port pairing that are typically not associated. For example, HTTPS over port 8088 or port 587 as opposed to the traditional port 443. Adversaries may make changes to the standard port used by a protocol to bypass filtering or muddle analysis/parsing of network data.
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